AI Insights · Timothy · October 2023
Top 5 Real-Time Strategy Apps on Android in Slovenia - Q3 2023
In Q3 2023, the top 5 real-time strategy apps on Android in Slovenia showcased diverse performance trends in downloads, revenue, and active users, with data provided by Sensor Tower.
In the third quarter of 2023, the performance of the top 5 real-time strategy apps on the Android platform in Slovenia exhibited a range of trends in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, offers valuable insights into the dynamics of these popular games.
Clash Royale by Supercell experienced fluctuating revenue throughout the quarter, peaking at approximately $1.3K in the week of September 4. Downloads showed a consistent pattern, with a slight increase towards the end of the quarter, reaching 240 in the week of September 18. Weekly active users witnessed a notable recovery, rising from 38.7K at the end of July to 45.7K by the end of September.
Harry Potter: Magic Awakened from Warner Bros. International Enterprises saw a significant drop in both revenue and downloads after its release. Revenue peaked at $553 in the first week of July but steadily declined to $17 by the end of September. Downloads followed a similar trend, starting strong at 1.1K in the last week of June but dropping to 47 by the end of the quarter. Weekly active users also decreased, from 837 at the end of June to 184 by the end of September.
Art of War: Legions by Fastone Games HK had modest revenue with a slight peak at $137 in the final week of September. Downloads remained low throughout the quarter, with a slight peak at 48 in the week of July 10. Weekly active users showed a gradual decline, starting at 311 in the last week of June and decreasing to 174 by the end of September.
Might & Magic: Era of Chaos from Ubisoft Mobile Games maintained a steady revenue stream, with minor fluctuations and a peak of $107 in the week of September 11. Downloads were consistently low, peaking at 28 in the week of July 10. Weekly active users saw minor variations, with numbers hovering around the mid-80s to mid-90s throughout the quarter.
TFT: Teamfight Tactics by Riot Games, Inc showed relatively stable revenue, peaking at $120 in the week of July 31. Downloads remained consistent, averaging around 30 per week. Weekly active users also remained stable, ranging from 573 to 674 throughout the quarter.
For more detailed insights and a comprehensive analysis of these trends, visit Sensor Tower.